![]() Floating creatures can fly over some obstacles. Yes, the strength of some creatures depends on where or when they fight. A neat detail that you can also use to your advantage by luring some creatures to the ground type where your troops become stronger. There can even be a potential ally – destroy a coffin at the cemetery, for example, and you’ll get a squad of skeletons or vampires to fight on your side during the rest of the battle.īattlefield type and layout actually depend on the terrain, you start a fight. A hive of bees, who attack random squad each turn, a totem that buffs (or curses) anyone near it, a chest with some gold. In addition to ordinary obstacles, there can be special items affecting the course of the battle. Now it’s hexagonal and varies in shape and sizes. The tactical battlefield also came a long way from a simple 6×5 plane. And the most valuable artifacts are guarded by powerful armies, which you must fight. The latter looks more like a feature from Heroes, but such “reference” is only welcome. You can even make them chase you and lure away from their post by passing just at the sight range – a useful trick to get some treasure if your army is under-powered.Īnd treasures are lying practically everywhere! Chests with gold and magic scrolls, flags that increase your character’s leadership, altars that grant experience, or permanently raise some stats. While riding through the woods (or roaming across the sea, when you get the boat) you can avoid some wondering creatures if reacting fast enough. Probably, the most radical change is that traveling on a global map became real-time. At least, you don’t need to pay a salary to your soldiers too. Though you can still put creatures into a garrison of friendly castles if you need to replace them with another type of troops, but don’t want to disband creatures completely. And there is no more way to capture castles for weekly income. ![]() But there is still a day-night cycle, with some creatures becoming stronger at night. Full Steam services integration, including Steam Cloud, Achievements and Leaderboard.There is no more time limit.Chant - a unique ability of the Skald class which can turn a likely defeat into an overwhelming victory.Modified battle system based on the use of Runes.Additional battle spells and a completely new magic school - Runic Magic.New awards that grant special benefits.Improved skill tree and new unique talents.Valkyries! Five magnificent warrior maidens accompany Olaf, which he can call up during battle by expending his Rage points.The unique race of furious Vikings, as well as new neutral creatures.On his quest towards immortal glory he will encounter cunning foes and new friends, hard battles and amazing adventures. He seeks to liberate the snowy wastes, dwarven dungeons, and the very heart of Endoria, the kingdom of Darion itself, from the dark grip of necromancy. The Mighty Olaf, son of the Konung of Northlings, has dedicated his life to battling the undead who have infested the northern lands of Endoria. The new tale takes place in the familiar world of Endoria featured in the previous games, but begins in the Viking lands, which the celebrated hero Bill Gilbert never visited during his famous quest in King’s Bounty: The Legend. King’s Bounty: Warriors of the North is the next chapter in the cult RPG/adventure saga.
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